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Game Review - Beyond Good and Evil  

Contact Mr. Shade and make fun of him
   
Publisher: Ubisoft
Developer: Ubisoft
Rated: T for Teen (I guess some of the monsters could be considered scary for very small children)
Length: 17 hours
Genre: Action, Adventure
Website: Beyond Good and Evil
System: XBox, also available on PC, GameCube and PS2

OVERVIEW

 
When war comes to the planet Hyllis it's up to orphanage director turned photographer Jade to save the day. Jade must use her camera, martial arts, and hovercraft to uncover the truth behind the alien attackers and herself. Cel-shaded jumping pigs ensue.

MR. SHADE'S TAKE

Mr. Shade This is a game that is hard to categorize because it takes the best of several different types of games and combines them for a truly engrossing experience. It has a cel-shaded look (that's techno lingo for "it looks like a cartoon"), a third-person view, and rpg and platforming elements. There are also some interesting side quests and mini-games.

The game starts off at a lighthouse, which is also an orphanage. The evil alien DomZ attack and Jade is forced to fend them off to save the children. Just when it appears that she is in trouble, Uncle Peyj appears and helps her. Uncle Peyj is a pig. Literally. He walks and talks like a human, but he looks like a pig. Most of the characters in the game are animals. For example, the employees at the repair shop are all Rhinos. Yes, the game is very kiddish, but in an enjoyable, Toy Story sort of way. Anyway, Jade now has access to the hovercraft, which allows access to different areas in the game, including the city. The city is where most of your time will be spent. You can talk to different people and buy new equipment and also gain new quests. The city is also where you meet up with IRIS, the secret rebel organization that is trying to save Hyllis.

The controls in the game are very simple. For combat, there's an attack button, a super attack button (if you have an ally with you) and a ranged attack button (if you have the ranged weapon). For combat in the hovercraft there is just an attack button. Jumping and climbing is simple - when Jade encounters something to jump over she does it on her own. No falling to your death because you mis-timed your one-foot jump. When you are near something that can be climbed, an icon appears telling you what button to hit. Simplicity is the key here and it works extremely well.

So combat must be boring with two buttons, right? Not really, because combat takes a backseat to exploration. A lot of the time you'll be trying to figure out puzzles or running around the city buying stuff. The puzzles are fairly intuitive such as requiring you to push a box into a security beam or to aim a laser so that it reflects off a mirror correctly. Most of the enemies in the game must be navigated using stealth instead of fighting. Stealth is all about timing. You'll need to watch the guards to learn their routes and then move at just the right time to avoid them.

Now let's talk about save points. You have an MDisk in your inventory, which is used to save your game at designated places. At first I was worried when I saw this and I started having Splinter Cell flashbacks. Fortunately, these save machines are quite plentiful and you can use them as many times as you want. Even when the save points are far apart you usually have intermediate checkpoints where you will start at if you get killed. All in all an excellent system that keeps frustration to a minimum.

The side quests and mini games are pretty well done. One of the ways that you make money is by taking photos of all the different animal species on the planet. This is done by going into a first person mode and hitting a button to take a picture. The ones you haven't photographed show up as icons on your map. You can also go around collecting pearls that also show up on your map. Sometimes you get pearls from defeating monsters and sometimes they can just be found. The pearls are used as money at the repair shop to add upgrades to your hovercraft. The mini games include racing, looters caverns (follow a looter hovercraft through a bunch of obstacles to get a pearl), air hockey, and "Guess which cup the ball is under." Nothing mind-blowing, but there is a lot of variety.

What else can I say about the game? It's fun, has a good plot, allows you to explore on foot or in hovercraft, has simple but good controls, the characters are interesting, and the save points work. It's also kid friendly. The only complaint I have about the game is that it is so good that it feels short. When I finished the game my time was 17 hours and I couldn't believe it. It felt like a ten-hour game. If you're looking for something fresh and original you can't go wrong with Beyond Good and Evil.

Category Description Score
Presentation Cutscenes and menus are well done. 8.5
Graphics Cell-shaded graphics look good and work well for the game. 8.5
Sound Each area has appropriate background music. Voice work is well done. 9.0
AI The enemies only react if they actually see you, not when you get near. 9.0
Gameplay Simple but effective with many different things to do. Developers, take note. 9.0
Replayability There are lots of pearls and animals I skipped the first time through the game. I also didn't finish all of the mini-games. The rest of the game will be the same each time through. 8.5
Overall 9.0
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